Game Theory En
Original English notes from CS4 Algorithmic Game Theory and Applications at the University of Edinburgh.
Table of contents
- Lecture 2 Mixed Strategies, Expected Payoffs, and Nash Equilibrium
- Lecture 3 Nash’s Theorem
- Lecture 4 Zero-sum games, and the Minimax Theorem
- Lecture 5 Introduction to Linear Programming
- Lecture 6 The Simplex Algorithm
- Lecture 7 LP Duality
- Lecture 8 Computing Solutions for General Finite Strategic Games, Part I
- Lecture 9 Computing Solutions for General Strategic Games, Part II
- Lecture 10 Games in Extensive Form
- Lecture 11 Games of Perfect Information
- Lecture 12 Games on Graphs
- Lecture 15 A brief taster of Markov Decision Processes and Stochastic Games
- Lecture 16 Selfish Network Routing, Congestion Games, and the Price of Anarchy
- Lecture 17 A first look at Auctions and Mechanism Design
- Lecture 18 Auctions and Mechanism Design II
- Lecture 19 Auctions and Mechanism Design III